Introduction 00:10 Object 00:31 Set up 01:13 Shader edit 02:12 Edge wear 03:03 Random wear 04:08 Normal Hope it is useful to you Thanks for watching Subscribe! subscribe subscribe subscribe ...
Andreas Dürr presents a procedural Forest Generator for Blender, creating photorealistic forests with Geometry Nodes across multiple biomes.
Fine Arts Museums of San Francisco collection printout, 2007. Fine Arts Museums of San Francisco M. H. de Young Memorial Museum Golden Gate Park San Francisco California 94118 Accession Number: 38135 ...
Polygons play an essential role in 3D modeling, allowing the design of complex objects with great precision. Learn all about it here!
He was sitting at his home computer in Los Angeles using a piece of AI software called FLUX Kontext to generate and ...
Encore Thrift Store in Clinton, Illinois isn’t just a shop – it’s an expedition into the wonderful world of “one person’s trash is another person’s treasure,” and boy, does this place deliver on the ...
IIIF provides researchers rich metadata and media viewing options for comparison of works across cultural heritage collections. Visit the IIIF page to learn more. Collection history unknown; formerly ...
Microsoft's bold reinvention brought AI and Windows 11, but orphaned beloved apps. Five beloved staples were retired: Movie ...
I printed one out, and it fit my Joy-Con perfectly, allowing me to use mouse controls without cramping my hand.
Around Halloween, the store becomes a costume hunter’s paradise, with racks of potential character-building clothing and accessories. Christmas brings an explosion of decorations, from vintage glass ...