From Theory to Practice:Data-Driven Design Nils Pihl, ... as well as optimize new player tutorial and game content to makeplayers immersed in the game ... if they are playtested at all. This talk ...
作者:徐萌宏Matt编辑:Cage当 Agent 从 Demo 迈向真正的产品化,开发者迎面而来的最大挑战不是模型本身,而是如何观测、评估并持续优化这些黑箱的系统。如果说传统软件时代的 Observability 是帮助工程师定位“代码为什么挂了”,那么在 AI 时代,它必须回答的是:模型为什么答错了?Agent ...