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This tutorial demonstrates these features on our very own GPU-Quicksort implementation in OpenCL, which, as far as we know, is the first known implementation of that algorithm in OpenCL.
GPU-Quicksort in OpenCL 1.2 The GPU-Quicksort in OpenCL 1.2 is a straightforward implementation following the algorithms described in the Cederman/Tsigas paper.
This article uses DDD to work through a simple C implementation of Quicksort. First, find a copy of DDD and install it. Binary and source packages are available for RPM-based distributions at ...
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