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A computer science doctoral candidate from Indiana University has come up new programming language that is specifically designed to simplify the development of applications that run on GPUs.
All the GPU coding is done by writing a bit of code in GLSL. [Reuben]’s command line utility takes that code, sends it to the graphics card, and returns the image calculated by the GPU.
A Graphics Processing Unit is a chip that handles any functions relating to what displays on your computer's screen. Every computer today has some form of GPU. A new GPU can speed up your computer ...
This way, programmers don't have to know anything about graphics programming in order to be able to take advantage of the GPU as a coprocessor.
While the rumored delay of the iPhone SDK may push its release date back another week or two, antsy Mac developers have the chance to fool around with another new toolkit and SDK thanks to ...
Well, now the former of those problems has been fixed (there’s a beta for OSX now), so I expect to see an idle-GPU-using I know not what kind of program, generating random praise for Steve Jobs ...
The idea is to enable GPU hardware to break out of the graphics niche and into other markets by giving programmers the ability to manipulate the hardware using interfaces that aren't designed ...