Game art has come a long way since its origin in systems like the Atari VCS. Fully immersive 3D worlds are typical for video games these days, and even 2D style games look better now than ever. If you ...
Morgan Williams has been a professional animator for almost 30 years and an animation educator for almost a decade. He has deep experience creating 2d character animation for commercial applications ...
Mario & Luigi: Dream Team spent three years in development because studio AlphaDream chose to render the characters in 2D pixel art and shade them to look 3D, while all backgrounds were initially ...
Posts from this topic will be added to your daily email digest and your homepage feed. is a senior tech and policy editor focused on VR, online platforms, and free expression. Adi has covered video ...