Best Things To Buy With Gold In Donkey Kong Bananza
Digest more
Donkey Kong Bananza’ is a bold statement of what the Switch 2 can do. Now, it's time for Nintendo to dig into its library more, and bring back another icon.
1d
Game Rant on MSNDonkey Kong Bananza Sets a New Trend for Nintendo That We Hope ContinuesDonkey Kong Bananza's success could mark the start of a new age for Nintendo, with Mario and Link no longer standing alone at the top.
You will escape Donkey Kong’s treasure-filled colon. Because, seriously: Should the star of the brand new (and instantly vital) Nintendo Switch 2 title Donkey Kong Bananza be eating so many golden, gem-covered bananas?
Donkey Kong Bananza producer Kenta Motokura recently explained, in the newest Ask the Developer blog, that the team at Nintendo "were also conscious of how Donkey Kong would look from the back while he's moving" since players tend to stare at a character's backside a lot in third-person games.
While DC Studios has yet to announce the cast for its upcoming Brave and the Bold movie, WWE veteran Randy Orton recently expressed his interest in playing Batman in the new DCU. The movie has yet to receive a release date window, but when it arrives, it will reportedly serve as the debut for the […]
Donkey Kong Bananza Credits Confirm DK's New Voice Actor — and There's a Fresh Voice for Pauline Too
Donkey Kong Bananza is out today, and the game's credits have now confirmed Nintendo's main new voice actor behind Donkey Kong. Unusually for a Nintendo game, Bananza's credits list out each of the game's voice actors with their specific roles — and right at the top is Kouji Takeda,
4d
IGN India on MSNNintendo Is 'Aware Performance May Drop Slightly' In Donkey Kong Bananza But Says The Team Prioritized 'Fun and Playability' During DevelopmentNintendo Is 'Aware Performance May Drop Slightly' In Donkey Kong Bananza But Says The Team Prioritized 'Fun and Playability' During Development The director of the upcoming Donkey Kong Bananza has acknowledged some "performance" issues, while saying the team prioritized "fun and playability" during development.